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The Final Cut
Demo of Version 2.30
"Micro Manual"
Legend Software Systems
3508 34A Avenue
Edmonton, Alberta
Canada T6L 5E8
Phone: (403) 450-0736
(c) Copyright 1989, Legend Software Systems
All Rights Reserved.
About This Manual
This "Micro Manual" is intended to give a very brief
description of The Final Cut version 2.30 for users of the
demo. It is in no way complete but it should suffice for
those wishing to evaluate The Final Cut before purchasing it.
This manual is pre-formatted and ready for printing right
from the desktop. It is arranged 66 lines per page with a
one inch margin all around.
The demo program, this user manual and any songs distributed
with the demo are copyright works and are not in the public
domain. You may make and distribute (at no charge) as many
copies of the demo program as you wish as long as this manual
and the copyright notices herein are distributed intact with
the demo.
Introduction
------------
The Final Cut is a 16 track MIDI sequencer for the Atari ST
and Mega computers. It will run on as little as a 520ST with
a single sided disk drive with either a colour or monochrome
monitor, but it will also take full advantage of larger
setups (e.g. a Mega 4 with a hard drive). You will also
require at least 1 MIDI equipped synthesizer or drum machine
to make use of the program.
Version 2.30 of the program adds many powerful new features
and editing tools. The following is a brief list of the
programs main features in no particular order:
- graphical note editing (step edit)
- programmable tempo (accelerando etc.)
- full standard MIDI file compatability (formats 0 & 1)
- individual event editing for all MIDI events
- comprehensive track editing including cut, paste,
copy, append, repeat, erase etc.
- two methods of quantization
- full MIDI slave/master synchronization
- MIDI Thru/Merge with channelization
- instant transpose up to 8 octaves up or down
- shift tracks to create echo effects
- compress, limit and expand track volume (key velocity)
- intuitive and easy to use tape machine interface
- animated tape reels for good visual feedback
- graphic step time recording via mouse or MIDI synth
- tempos from 20 to 420 beats per minute and time
signatures from 1/16 to 16/1
- instant track channelization
- cue points and auto punch-in/punch-out recording
- split tracks by note
- transpose individual notes
- filter for all types of MIDI data
- keyboard equivalents for all functions
The Tape Machine Interface
--------------------------
Using The Final Cut's main user interface is about as easy as
it gets. The tape transport controls operate much as you
would expect. To summarize:
PLAY - Click to start play of song from current measure.
Pressing the letter 'p' may be used as an
alternative.
REC - Click to start recording. Note that a track must
be set to record mode first. The letter 'r' can
also be used to start recording.
RWD - Click and hold on rwd to scan backward through a
song. Click once and release to move to beginning
of song or nearest cue point. The left arrow '<-'
can also be used to move backward by measures
FWD - As with RWD except it goes forward. The right
arrow '->' can also be used to move forwards in
the song.
STOP - Click to stop playback or recording. The 'Esc'
key may alternatively be used.
PAUSE- Used to temporarily pause during record or play.
For each of the 16 tracks you can select from 3 different
modes; Play, Off or Rec. When a track is in play mode, it
will be heard during record and play. When a track is in Off
mode it will be silent at all times. When a track is in Rec
mode, it will be used to place new material on when the
Record transport button is clicked on. You can begin
recording at any point on a track. Old material will be
written over and the new material spliced in. Note that only
one track can be recorded on at a time.
Each track also has a MIDI channel (from 1 to 16) associated
with it. To change the MIDI channel of a given track, click
on it's MIDI box with the left mouse button to increase the
channel number or with the right mouse button to decrease the
channel number.
To change the tempo a song is being recorded or played at,
click on the arrows on the left/right side of the tempo
display with the left mouse button to decrease/increase the
tempo by ones or with the right mouse button to
decrease/increase the tempo by tens. Alternatively the
following function keys can be used to change tempo: F1 =
tempo decreased by one, F2 = tempo decreased by 10, F3 =
tempo increased by one and F4 = tempo increased by 10. The
tempo can also be programmed to automatically change as you
desire by using the 'Tempo Map' feature under the 'Edit' menu
(see later).
The next part of this manual will discuss briefly each of the
options in the drop down menus in the order in which they
occur.
The File Menu
Load Song (Alt L)
-----------------
Used to load songs from disk into the program. The current
song in memory is lost when a new song is loaded.
Save Song (Alt S)
-----------------
This feature is inactive in the demo version of the program
but is normally used to save the song in memory to disk.
Note that all of your user settings and preferences are saved
with the song so that when you load the song at a later date
to resume working on it, things will be exactly as you left
them.
Load Track (Alt I)
-------------------
Used to load an individual track from a Final Cut track file
(extension ".TRK"). The other tracks of your song are
unaffected by this action.
Save Track (Alt J)
------------------
This feature is inactive in the demo version of the program.
Delete File (Ctrl D)
--------------------
Used to delete any file from a disk in case you run out of
room when saving a song or track.
New Song (Ctrl Z)
-----------------
Used to erase the entire song in memory and reset all of the
user settings and preferences.
Import (Ctrl V)
---------------
Used to import standard MIDI files (formats 0 and 1 are
supported). The current song in memory is lost when you
import a MIDI file. Once imported, the MIDI file can be
saved as a Final Cut song file if desired.
Export (Alt V)
--------------
Used to export the song in memory as either a Format 0 or a
Format 1 standard MIDI File. This allows The Final Cut to be
used with other manufacturers' scoring programs, sequencers
etc. This feature is however inactive in the demo version of
the program.
Quit (Ctrl Q)
-------------
Used to exit The Final Cut and return to the GEM desktop.
The song in memory is obviously lost by this action and
should be saved first if desired.
The Options Menu
----------------
Name Tracks/Song (Ctrl N)
-------------------------
Used to give a name to the tracks and the song. Also shows
the amount of memory used by each track. Note that un-named
tracks that are not blank are indicated with a "<<>>" symbol
in the track description field so you always know which
tracks are in use.
Metronome/Counter (Ctrl M)
--------------------------
Used to select the time signature of the song, the metronome
settings and a leadin used for record and/or playback.
Set Preferences (Ctrl P)
------------------------
Used to select the user's expertise level (i.e. how much
warning you want when doing potentially hazzardous stuff),
rewind and fast forward speeds, the types of display items
you want active and how you want to mark the end of your
recordings (i.e. round to nearest beat or measure or end
recording at last event received)
MIDI Thru (Ctrl T)
------------------
Used to turn on/off the MIDI Thru/Merge echo feature and to
select a channel to channelize incoming data to before
echoing.
Auto Cue (Ctrl A)
-----------------
When a tick appears next to this menu option the auto cue
function is active and the program will automatically rewind
to the beginning of the song (or to the cue point) whenever
Record or Play are ended. To set a cue point, move to the
desired measure and press the F5 key. To turn it off again,
press F5 again.
Goto Measure (Ctrl G)
---------------------
Used to instantly move to any measure. Once the measure has
been specified with this option, pressing 'Alt G' will move
you instantly to the measure without having to go through the
menu and ensuing dialog box.
Mode Send (Ctrl O)
------------------
Allows you to set the MIDI mode (e.g. Omni Off/Poly) of your
externally connected synths and drum machines.
Tempo Map On/Off (Ctrl H)
-------------------------
Allows you to specify whether the tempo map created with the
"Tempo Map (Alt H)" Edit option is to be used or not (see
later). When this item is checked, the tempo map is used,
when it isn't, the tempo map is ignored.
Real-time Record (Ctrl R)
-------------------------
Used to indicate that you wish to do real-time recording when
you click on the Record button.
Step-time Record (Ctrl S)
-------------------------
When this item is checked, it means you want to record in
step time instead of real time (see "Step Edit (Alt B)"
later).
The Edit Menu
-------------
Cut (Alt C)
-----------
Used to copy any group of measures from any track into the
paste buffer for later pasting.
Paste (Alt P)
-------------
Used to paste the contents of the paste buffer to any point
on any track. The paste buffer contents can be inserted into
a track or can replace a group of measures on a track.
Events (Alt E)
--------------
Allows you to step through any track event by event or
measure by measure to examine or change the MIDI events on
that track or to insert new ones. (Sorry not much detail
here so you'll have to try it for yourself).
Copy/Merge (Alt M)
------------------
Used to copy one track to one or more destination tracks or
merge multiple tracks together onto one or more destination
tracks.
Note Pitch (Alt N)
------------------
Used to translate all occurances of one MIDI note number to
another. This is primarily used when converting a drum part
created for one drum machine for use with another (e.g. Bass
drum could be note number 36 on one machine and note number
42 on another so this could be used to translate all note
36's to note 42's).
Split (Alt K)
-------------
Used to copy all of the notes above or below some specified
note to another track. This can be used, for instance, to
split left and right hand piano parts recorded on the same
track.
Append (Alt A)
--------------
Used to copy one track on to the end of another.
Repeat (Alt R)
--------------
Used to repeat the material on one or more tracks any number
of times.
Filter (Alt F)
--------------
Used to manually or automatically filter out any selected
component of MIDI data.
Quantize (Alt Q)
----------------
Used to auto correct the timing of a track. Two methods are
provided, one which quantizes the attack of the notes but
leaves the relative durations unchanged and one which
quantizes the durations of notes.
Un-hang (Alt U)
---------------
Used to remove hanging notes from a track. This function is
largely unneccessary with this verison of the program since
hanging notes are mostly corrected automatically.
Erase (Alt D)
-------------
Used to remove or blank out any group of measures from one or
more tracks.
Tempo Map (Alt H)
-----------------
Used to specify how tempo should vary throughout a song.
Four functions are provided, each which operates over a group
of specified measures. These are 1) Set tempo to a specific
value for a range of measures, 2) Vary the tempo smoothly
from one value to another over a range of measures, 3) Set
tempos to a percentage of their current values for a range of
measures and 4) Erase all tempo map information for a group
of measures.
Step Edit (Alt B)
-----------------
This feature allows the graphical editing of the note
information on a track. There are five modes as follows:
Edit - Double-click on any note and a dialog will
appear allowing you to change the pitch,
duration and key velocity of the note. If you
single-click on a note, it will be played with
its correct duration via MIDI.
Add - To add notes, select the desired duration from
the menu, find the appropriate measure and
piano note on the display and click. The note
will be added to the track as well as played
via MIDI. You can use the location display on
the menu to help you locate the correct note
pitch and measure.
Erase - To erase a note double-click on it. To hear a
note, single click on it. To erase or delete a
measure, double-click next to the measure
number on the right.
Play - Click on the play icon and the track will
commence playing starting at the measure shown
at the top of the display and ending at the
end of the last measure on the screen. A horiz-
ontal line scrolls down the screen as the track
is played. When the bottom of the screen is
reached, the program starts playing again from
the top of the screen. This section repeats
over and over again until you press a key.
Record - To record from an external synth, select the
desired note duration from the menu and play a
note or chord on the synth. When all notes
have been released on the synth, they are drawn
on the screen and then the record pointer is
advanced by the selected duration. To record
with the on-screen piano keyboard, select a
duration from the menu and then click on the
desired piano key. To play a chord either
hold down the shift key or hold down the right
mouse button while sellecting a series of notes
from the on-screen keyboard. Release the shift
key and/or right mouse button when the chord is
complete and the notes will be drawn on the
display.
The Step-editor has a large number of other features too
numerous to describe in a manual of this size, but here are a
few other notes to get you going in the right direction:
- The display area can be zoomed in/out on by selecting a
zoom magnification under 'View' on the menu.
- Double clicking on the word 'View' on the menu presents a
dialog which allows you to customize the display area grids
- In Edit, Add and Erase modes the on-screen piano keyboard
is active and will play notes of the duration selected on the
menu via the MIDI port.
- During Play, the tempo can be changed using the normal keys
(F1 to F4) so you can speed up and slow down the playback.
This helps in isolating errant notes.
- In all modes except Play, a play marker can be set in the
measure guide on the right of the screen by single-clicking
at the desired location. The play marker will restrict the
section that is played back in Play mode so you can, for
example, listen to an individual measure looped over and over
again. To remove the play marker, click anywhere in the
measure guide.
- To begin recording at a location other than at the top of
the screen, click anywhere in the display area and the record
pointer will be positioned there instead. The record pointer
can be moved around at will.
- To change the key velocity of the notes added in Add mode
or with the on-screen piano keyboard in Record mode, double
click on the box marked 'Vel: 64' on the menu.
- Rests can be added during recording (without explicitly
having to move the record pointer) by clicking on the box
marked 'Rest' on the menu or by pressing the Spacebar on your
computer's keyboard.
- To modify the duration of the notes added in Add or Record
mode, double click on the box marked 'Duration: 100%' on the
menu. This allows you to specify a percentage modifier to be
applied to the note duration selected on the menu. This
modifier affects the note duration only and not the
positioning of the record pointer. This feature can be used
to add staccatto or legatto notes e.g. set duration to 50%
and select say a quarter note duration. Each time a note or
chord is recorded, it is entered onto the track as an eighth
note followed by an eighth note rest.
The Effects Menu
----------------
Transpose (Alt T)
-----------------
Used to tranpose one or more tracks up or down by as much as
seven octaves or as little as a semi-tone.
Compress (Alt Z)
----------------
Used to even out the dynamics of a track by making soft
sounds louder and loud sounds more quiet.
Limit (Alt Y)
-------------
Used to limit the maximum key velocity of any note on a
track.
Expand (Alt X)
--------------
This is the inverse of the Compress function i.e. it makes
soft sounds more quiet and loud sounds louder.
Shift (Alt W)
-------------
Used to shift a track backwards or forwards in time in order
to create echo effects etc.
The Sync Menu
-------------
Internal (Ctrl I)
-----------------
When this item is checked, the program neither sends nor
recognizes MIDI timing clocks. The program is not
synchronized to or with any other external device.
Master (Ctrl J)
---------------
When this item is checked, the program sends MIDI timing
clocks as well as Start, Stop and Song Position Pointer
messages whenever Play or Record is in effect. In this way,
other devices can synchronize to The Final Cut with your
computer acting as the Master time-keeper.
Slave (Ctrl K)
--------------
When this item is checked, the program will neither play nor
record until it receives a START or CONTINUE MIDI message,
and even then, the programs timing is controlled by an
external drum machine or sequencer.
Notes
-----
This manual is admittedly brief and since The Final Cut is so
easy to use it will probably suffice to guide most people
through the program's features. However, in an attempt to
head off a barrage of questions, here are a few points for
those who are new to MIDI and sequencers.
Q: How do I record multiple parts (overdubs)?
A: Set a track (e.g. track 1) to 'Rec' mode. Set the time
signature, metronome and leadin as required using the
'Metronome/Counter (Ctrl M)' function from the 'Options'
menu. Click on Record and play your first part. Rewind the
song and have a listen to it. If it needs a bit of fixing
use the Edit options as required. Rewind to the beginning of
the song. Set another track (e.g. track 2) to 'Rec' mode.
Note that track 1 will automatically change to 'Play' mode as
you do this. Click on Record and play your second part. You
will hear your first part play back as you record. Repeat
this process as neccessary to build as many parts as you
want.
Q: How do I make different parts (tracks) play different
instruments?
A: Each instrument can be set to recieve a particular MIDI
channel. Make sure that each track is sending information on
the MIDI channel required by its target instrument.
Q: Why do all of my instuments play all of the parts?
A: Instruments can be set to respond to all MIDI channels or
just one MIDI channel. To make them respond to only one MIDI
channel, use the 'Mode Send (Ctrl O)' option to send an 'Omni
Off/Poly' message on all MIDI channels.
Q: How do I make songs automatically select the sound(s) they
need from my synths each time they are played?
A: What is required here is that each synthesizer receive a
Program Change MIDI message on the channel that it is set to.
For example if you have a synth set to receive on MIDI
channel 1 and you want that synth to play a Piano sound you
must send it a Program Change to switch it to the Piano
sound, from any Final Cut track that is sending on MIDI
channel 1. The easiest way to do this is to use the 'Event
Editor (Alt E)' option from the Edit menu. At the beginning
of the track, select the 'Insert' button from the editor. A
list of different event types will then be displayed. From
this list, select 'Program Change' and click on OK. You have
now inserted the required program change message onto the
track but you still have to specify what program number
(sound) you wish to change to. This is the tricky bit. You
must know for each of your instruments which Program Change
numbers correspond to which sounds. This information should
be provided in your synth's user manual. Okay, so now you
discover the Piano sound you want is program number 64. You
just type this number into the Program Change event you have
inserted and click on the Alter button. With a bit of
practice this procedure becomes second nature. It is
unfortunate but understandable that no two manufacturers use
the same program numbers for the same (type of) sound.
Q: How do I make my multi-timbral synth play more than one
sound at a time?
A: I don't know. It's your synth. In all probability though,
after delving through your synth's user manual several times
you will discover that each of the parts your synth can play,
can be set to respond to any single MIDI channel and that
each part can play any sound your synth is capable of. The
secret here is to assign each part a separate MIDI channel
and then from the Final Cut track(s) associated with that
part (i.e. sending on the same MIDI channel) send a Program
Change MIDI message to select the sound you want. On some
synths (e.g. Roland's MT-32 sound module) each part is
permanently assigned a MIDI channel so that part 5 will
always respond to MIDI channel 6 for example. In this case,
all you have to do is insert a Program Change on a Final Cut
track set to channel 6 to select the sound for part 5.
Q: How do I play on one keyboard and make it sound a
different one (i.e. master synth or MIDI controller playing a
second synth)?
A: The answer to all your troubles is the 'MIDI Thru (Ctrl
T)' option. It allows you to change the channel of any
incoming MIDI data before it is echoed out again. Simply
turn on the MIDI Thru option and select the channel which
corresponds to the synth you want to hear. Don't forget
though, if the volume is turned up on your master synth,
you'll still hear it as you play.
Finale
------
Well I hope that has answered most of your questions about
The Final Cut version 2.30. If you like the program and
would like to purchase a copy, please contact your local
dealer. If he can't find it or won't order it you can get
one from us at:
Legend Software Systems
3508 34A Avenue
Edmonton, Alberta
Canada T6L 5E8
Please send a cheque or money order for US$89.95 or in Canada
CDN$124.95. Sorry, no COD's but we won't charge for shipping
providing its in the Western Hemisphere.
I hope you enjoy this demo and we welcome any suggestions on
how to improve the program.